Summon Construct

Summon Construct
Level4th Level Casting Time1 action Range30m
AoESingle DurationConcentration, up to 1 hour
SchoolArcane ComponentsV, S, M (an ornate stone and metal lockbox, worth at least 400gp)
ClassesArcanist, Time Mage

You call forth the spirit of a construct. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Construct Spirit stat block. When you cast the spell, choose an element: Clay, Metal, or Stone. The creature resembles a golem or a modron (your choice) made of the chosen material, which determines certain traits in its stat block. The creature disappears when it drops to 0 HP or when the spell ends.

The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its move to avoid danger.

Construct Spirit

Medium construct

Armour Class 13 + the level of the spell (natural armour)
HP 40 + 15 for each spell level above 4th
Speed 10m

STR DEX CON INT WIS CHA
18 (+4) 10 (+0) 18 (+4) 14 (+2) 11 (+0) 5 (-3)

Resistances Poison
Condition Immunities Charmed, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned
Senses Darkvision 20m, passive Perception 10
Languages understands the languages you speak
Challenge

Passives

Heated Body (Metal Only). A creature that touches the construct or hits it with a melee attack while within 2m of it takes 1d10 FIRE damage.

Stony Lethargy (Stone Only). When a creature the construct can see starts its turn within 4m of the construct, the construct can force it to make a Wisdom saving throw against your spell save DC. On a failed save, the target can't use reactions and its speed is halved until the start of its next turn.

Actions

Multiattack. The construct makes a number of attacks equal to half this spell's level (rounded down).

Slam. Melee Weapon Attack: your spell attack modifier to hit, reach 2m, one target. Hit: 1d8 + 4 + the spell's level BLUNT damage.

Reactions

Berserk Lashing (Clay Only). When the construct takes damage, it makes a slam attack against a random creature within 2m of it. If no creature is within reach, the construct moves up to half its speed toward an enemy it can see, without provoking opportunity attacks.

At Higher Levels: When you cast this spell using a spell slot of 5th Level or higher, use the higher level wherever the spell's level appears in the stat block.